Godot Engine
发布时间:2026-10-22 | 浏览:1
Develop your 2D & 3D games, cross-platform projects, or even XR ideas!
Optimizing CPU-side Rendering Code
Optimizing CPU code is a lot of fun. Here’s how we do it
Fixing high polling rate mice on Windows in Godot
At long last, a performance issue with high polling rate mice on Windows has been fixed. This articl...
Maintenance release: Godot 3.6.3
Godot 3.6.2 has been our recommended stable LTS version of 3.x for a while now, but the time has com...
Maintenance release: Godot 4.7.2
The second 4.7 maintenance release has arrived!
Latest releases
Dev snapshot: Godot 4.8 beta 1
Dev snapshot: Godot 4.8 dev 7
Dev snapshot: Godot 4.8 dev 6
Dev snapshot: Godot 4.8 dev 5
Dev snapshot: Godot 4.8 dev 4
Maintenance release: Godot 3.6.3
A different way to make games
Innovative design
Godot's Node and Scene system gives you both power and flexibility to create anything.
Use the right language for the job
Keep your code modular with an object-oriented API using Godot's own GDScript, C#, C++, or bring your own using GDExtension. C# support is currently only available for desktop and mobile platforms as of Godot 4.2. Use Godot 3 to run C# on the Web platform.
Dedicated 2D engine
Make crisp and performant 2D games with Godot's dedicated 2D rendering engine with real 2D pixel coordinates and 2D nodes.
Simple and powerful 3D
Godot's 3D nodes give you everything you need to build, animate, and render your 3D worlds and characters.
Exemplary XR support
Godot has built-in support for OpenXR and WebXR, and supports various other XR SDKs through plugins.
Release on all platforms
Deploy your game on desktop, mobile, and the web in seconds. Godot even supports consoles through third party publishers.
Truly open development: anyone who contributes to Godot benefits equally from others’ contributions.
Join the community and help create a game engine that belongs to everybody.
If you know how to code, you can help by fixing bugs and working with engine contributors towards the implementation of new features.
Documentation quality is essential in a game engine; help make it better by updating the API reference, writing new guides or submitting corrections.
Found a problem with the engine? Don't forget to report it so that developers can track it down.
You don't need to be an engine developer to help Godot. Join the development fund and help us make the Godot Engine even more awesome!
Godot is sponsored by:
Corporate Platinum
Corporate Silver
If you are interested in a corporate sponsorship, please write to [email protected] . To donate as an individual, you can do so through the Godot Engine development fund .